Algorithms & Data Structures
Everything below this point in the knowledge base is about what the machine can do. This section is
Everything below this point in the knowledge base is about what the machine can do. This section is
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The Boost Graph Library is a generic framework for graph data structures and algorithms. It
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Iterators are the glue between containers and algorithms. They provide a uniform interface for traversing and accessing elements in different container types, enabling generic algorithms.
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Almost every GPU kernel, however specialized, is built from a small set of recurring data-access shapes. Recognizing which pattern a problem is — before writing any code — tells you how parallelizable it is, what its likely performance limiter will be, and often points directly at a library implementation that already exists and is already tuned. This page names those shapes once, and every later applied-kernel page in this knowledge base assumes you already know these names — "this is a reduction" or "this needs a scan" is meant to carry full meaning by the time you reach folder 13.
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Ranges (C++20) is a modern library that provides composable, lazy-evaluated operations on sequences. It replaces traditional iterator pairs with range objects and introduces views for efficient data transformation pipelines.
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STL algorithms are generic functions that work with any container through iterators. They provide tested, optimized implementations of common operations. Never write your own sort or search - use the STL!
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