Async and Batching
Every Runnable exposes sync and async twins (invoke/ainvoke, batch/abatch, stream/astream, from Runnables and LCEL), plus batch for running many independent inputs efficiently.
Every Runnable exposes sync and async twins (invoke/ainvoke, batch/abatch, stream/astream, from Runnables and LCEL), plus batch for running many independent inputs efficiently.
Async logging is not strictly better than sync — it trades tail latency and complexity for
Boost.Asio is the asynchronous I/O framework at the heart of modern C++ networking and
A coroutine is a function that can suspend itself, hand control back to its caller, and later
Hand-rolling a FastAPI app around a chain or graph gives you control LangServe doesn't: custom auth, arbitrary request/response shapes, and full ownership of streaming.
Futures and promises provide a mechanism for asynchronous computation: one thread computes a value and another retrieves it later.
The async queue is bounded, so at some point the producer (your application logging quickly) outruns
Async logging moves formatting and I/O off the calling thread and onto a background pool — the