Editor-only modules
Every custom editor tool you write — a Details panel customization, a custom asset factory, an Editor
Every custom editor tool you write — a Details panel customization, a custom asset factory, an Editor
Why this matters
Modules are C++20's replacement for the textual #include model. Instead of the preprocessor
A module is the compilation unit; a plugin is the distribution unit. Confusing the two leads to two
Unreal doesn't use a single monolithic compile step — it compiles per-module, and every module's