WebGPU
Every compute API so far in this folder assumes a native process with a driver it trusts. A browser tab cannot make that assumption — it runs code from an untrusted origin, on a machine it doesn't control, and has to expose GPU compute without letting a web page read another tab's memory or hang the system. WebGPU is the answer: a browser API, backed by Vulkan, Metal, or D3D12 underneath, that gives web content a compute (and graphics) pipeline shaped like a stripped-down, sandboxed version of those native APIs.